level
level <creature>
The experience level of a creature.
Arguments
<creature>— the creature to inspect.
Returns
An int — the creature's level.
Examples
after command (say) {
do "say You are level [level $actor]."
}
When the actor is a level-26 creature, [level $actor] evaluates to 26,
and the mob says "You are level 26."
Levels are ordinary integers, so they compare with the operators:
before command (enter) {
require [ge [level $actor] 10]
}
This guard lets the handler run only for actors of level 10 or higher;
otherwise the script advances to the next matching handler (see
require).