stepto
stepto <room>
Take a single movement step toward a room.
The owner mobile computes the first step of a path to the target room and
moves once in that direction. It does not keep walking — call it again
(for example on each tick) to make progress over several
steps. To travel the whole way in one statement, use
walkto.
Arguments
Returns
null. Like the other action commands, a
successful stepto in the handle phase suppresses the event's default
action.
Owner
The owner must be a mobile. For any other owner the command does nothing. The owner must also be at least standing; a sitting, sleeping, or resting mob cannot step.
Examples
after command (tick) {
stepto [room 1]
}
On each tick the mob takes one step toward room 1, following the shortest path. (In the single-room test world the owner is already in room 1, so no movement occurs — but the call runs without error.)
See also
walkto— walk all the way to a room, one step per pause.driveto— the same idea for a vehicle.trans— teleport an entity directly, with no path.room— resolve a room vnum to a room reference.- Handlers, events, and phases